![]() Metroid Prime presented its intricate puzzle box with a degree of micro-detail none of us had seen before. ![]() As you descended to the surface of Tallon IV rain splashed off Samus’s gun and collected on her visor. The bodies of Space Pirates, each scannable to determine cause of death as you pieced together the mystery of what happened here. A giant creature laying in the middle of the room that you simply had to hope was dead. It wasn’t just because it was dark, it was because everything about the atmosphere was convincing. Entering the abandoned Space Pirate frigate, I was terrified. I mean realistic in the sense that the world felt tangible. And I don’t necessarily mean realistic in the sense of being photoreal. ![]() When the original Metroid Prime released on Gamecube, it was one of the most immersive and realistic games I’d ever played. ![]()
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